Unity 3D - Create a Reusable UI System

Have you had some experience with setting UI's inside of Unity? Would you like to know how to make a set of scripts that you can re-use between each project? Then this course is for you! 
What will I Learn?
  • You will learn how to build a reusable UI System in C# and Unity 2017

  • You will understand how to create reusable animations with Mechanim

  • Understand why and how to set up a good UI grouping structure

Course Description

Have you had some experience with setting UI's inside of Unity? Would you like to know how to make a set of scripts that you can re-use between each project? Then this course is for you! 

Throughout each of the lectures we focus on how we can build a re-usable UI System. One in which you can extend and modify to your project needs.

We will walk through step by step and build up the components to make a fully modular UI system for Unity 2017!  By the end you will have a basic re-usable UI system to use for any unity project.  Plus you get full source code from the course.

Best thing is, its free!

Duration:

2 Hours

Price:

Free!

Source Files Included

Complete Unity Project

Instructor:

Kenny Lammers

© 2018 by Indie-Pixel

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