Houdini 18 - Procedural Prop Modeling - Chinese Knife
In this next Indie-Pixel Mini-Course we will walk through the entire process of creating a Chinese Knife prop for your game development projects. You will be taken through each step of the process from procedural modeling in Houdini, to texturing in Substance Painter, then finally setting up the the prop in a Unity scene.
What will I Learn?
The Basics of Procedural Modeling
The Basics of Procedural UV's
How to Create Low and High Res meshes in Houdini
How to Export from Houdini
Setting up a Substance Painter Project
How to Texture with Substance Painter 2019
How to set up a scene in Unity 2019
How to Match the Look of Painter in Unity
Course Description
In this next Indie-Pixel Mini-Course we will walk through the entire process of creating a Chinese Knife prop for your game development projects. You will be taken through each step of the process from procedural modeling in Houdini, to texturing in Substance Painter, then finally setting up the the prop in a Unity scene.
If you are new to Procedural Modeling or Procedural content creation for games, and want to jump start your learning in Houdini, then this course is perfect for you!
Duration:
4hr 15min
Price:
12.99
Source Files Included
Complete Houdini Project
Complete Substance Painter Project
Complete Unity Project
Instructor:
Kenny Lammers