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Procedural Prop Modeling - Ammo Crate

Learn to model procedurally using Houdini and Substance Painter!
What will I Learn?
  • The ability to create propcedural props for game development.

  • The ability to create a single Propcedural Prop for games, with unlimited variations.

  • A better understanding of how to create relationships, in Houdini, to make 3D models procedural.

Course Description

In this first Installment of the Procedural Props series, we are going to take a look at how to produce a fully procedural Ammo Crate. Everything from the geometry, uvs, and textures will be generated procedurally.

When you purchase this course you get over 3 hours of video training, all the assets created in the course, as well as the complete Unity setup.


3 Hours



Source Files Included

Complete Houdini Project


Kenny Lammers

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