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    Kenny Lammers
    • Mar 31, 2019
    • 3 min

    Indie-Pixel's Top 5 - Houdini - Game Dev - GDC 2019 Talks

    Howdy guys! Indie-Pixel here and I wanted to give you my Top 5 Houdini GDC 2019 Game Dev talks! There where some pretty cool presentations done at the Houdini Hive this year and I was also fortunate enough to be given the opportunity to present my own work around PDG. One of the things I liked most about this year is to see more of the Houdini Engine being incorporated into game pipeline's as well as the launch of PDG! There where also some cool new Additions to the Game D

    374 views0 comments
    Kenny Lammers
    • Mar 31, 2019
    • 2 min

    Indie-Pixel @ GDC 2019

    Howdy everyone! I am now back from GDC and had a great time! I was given the opportunity to present Side FX's latest technology called PDG. You might have heard about it within the Houdini circles, but PDG really enhances our Houdini Engine workflows. It streamlines the entire process by removing the need to have all your HDA's in your unity project. It also allows us to design and create full procedural systems that creates relationships and dependancies between our dif

    506 views0 comments
    Kenny Lammers
    • Nov 11, 2018
    • 3 min

    Indie-Pixel's Top 5 - Free Houdini Terrain Tutorials

    Since the release of Houdini's new height field nodes, there has been a flurry of Terrain tutorials out there, so I spent some time and watched through quite a few of them to find the ones that are truly worth the time to watch! Of course this is completely my opinion, but I wanted to share my top 5 picks for terrain tutorials for Houdini. My criteria was mostly based around game development pipelines, meaning which tutorials show the most promise around a real practical gam

    1,387 views0 comments

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