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Kenny Lammers
- Mar 31, 2019
- 2 min
Indie-Pixel @ GDC 2019
Howdy everyone! I am now back from GDC and had a great time! I was given the opportunity to present Side FX's latest technology called PDG. You might have heard about it within the Houdini circles, but PDG really enhances our Houdini Engine workflows. It streamlines the entire process by removing the need to have all your HDA's in your unity project. It also allows us to design and create full procedural systems that creates relationships and dependancies between our dif
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Kenny Lammers
- Nov 11, 2018
- 3 min
Indie-Pixel's Top 5 - Free Houdini Terrain Tutorials
Since the release of Houdini's new height field nodes, there has been a flurry of Terrain tutorials out there, so I spent some time and watched through quite a few of them to find the ones that are truly worth the time to watch! Of course this is completely my opinion, but I wanted to share my top 5 picks for terrain tutorials for Houdini. My criteria was mostly based around game development pipelines, meaning which tutorials show the most promise around a real practical gam
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