Kenny Lammers

May 18, 20191 min

Intro to VEX in Houdini - Part 10

Updated: Sep 10, 2019

In this next addition to the Vex series we are going to take a look at how to create a very useful shape, the Parabola. It is one of those fundamental shapes we use throughout all of our procedural modeling and texturing workflows.

#SideFX #Houdini16 #Houdini #VEX

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