Kenny LammersMay 18, 20191 min readIntro to VEX in Houdini - Part 10Updated: Sep 10, 2019In this next addition to the Vex series we are going to take a look at how to create a very useful shape, the Parabola. It is one of those fundamental shapes we use throughout all of our procedural modeling and texturing workflows. #SideFX #Houdini16 #Houdini #VEX
In this next addition to the Vex series we are going to take a look at how to create a very useful shape, the Parabola. It is one of those fundamental shapes we use throughout all of our procedural modeling and texturing workflows. #SideFX #Houdini16 #Houdini #VEX