• Kenny Lammers

Intro to Vex in Houdini - Part 4

Updated: Sep 10, 2019


In part 4 we talk about how to perform a raycast from a point onto another piece of geometry. We also cover to how to create a random selection and place different objects onto a set of points. Two very useful techniques when using Houdini to create levels for games.

#SideFX #Houdini #VEX #Houdini16

© 2018 by Indie-Pixel