© 2018 by Indie-Pixel

The  Procedural Stack

Unity 2018.x

Unity is the Game Engine we know and love. We find it to be the most efficient and flexible engine. It is also most widely used throughout the game industry.

Houdini 17.x

Its amazing what you can do with Houdini. Our focus is largely on teaching ways in which we can build levels and objects in procedrual ways. Take a look at some of the courses we have!


Its hard to argue these days which texturing tool you should use for your game development Pipeline.  This is why we have courses specific to using Painter and Designer.

Latest from the Blog

Houdini 17.x
Unity 3D 2018 - 2019

Latest Courses

Procedural Race Tracks with Houdini & Houdini Engine

Create Procedural Race Tracks with Houdini & Houdini Engine!


Unity Terrain Tools 2 with Houdini

Learn how to create Terrains for Unity with Houdini and Unity Terrain Tools!


Houdini - Procedural Props - Jack-O'-Lantern

Create a Procedural Pumpkin in Houdini and Unity 3D!